Day 12-No Time

Day 12-No Time

Today’s post is going to be super short. And when I say that I mean like one paragraph:

I’m feeling pretty under the weather today, so I’ve been here for about an hour and am already getting ready to leave. I fixed the issues from yesterday, I just had to untick a physics interaction box (Basically I said if you’re this object don’t interact with this other one) and that stopped clip from being pushed off the level by her own bullets. I’m still working on the teleporter and it’s still taking every opportunity to foil me, and for some reason a bunch of the progress I’d made has disappeared, dunno why. But I’ll fix it.

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